Bruce Evans | | 424-362-7186
Game Designer | CG Generalist
Los Angeles, CA
Passionate game designer and artist with over 8 years of production and international experience seeking to help create the next amazing AAA project. My own work is a mix of art, game design, and academic research through the creation of over 10 unique projects and prototypes contributing as an interaction designer, 3D modeler, programmer, and texture artist.

Pixologic - Designer and Plugin Developer, April 2019 - Present
- Design and develop sculpting tools and plug-ins for future releases of ZBrush written in C++ using proprietary SDK's.
- Sculpt high poly meshes, retopologize, and test new features in ZBrush.
- Work with teams of developers and designers to create unique, artist-focused approaches to software, UI, and interaction.
- Prototype quick plugins and standalone software in Python and Java.

Ohio State University - Graduate Research Assistant, August 2016 - April 2019
- Puzzle design, level design, and C# scripting for Clear Lake, a puzzle adventure game made in Unity.
- Crafted over fifty environment props and PBR textures for my thesis project Clear Lake.
- Scripted a procedural UI system and model viewer for Canine Anatomy, an iPad app made in partnership with the OSU Veterinary School.
- Implemented a camera scanning system for detecting real-world objects and handcrafted over forty stop motion puppets and props for the game Escape from The Glass Factory
- Invited to show Escape from the Glass Factory at the UCLA Game Art Festival where the game was played by over 200 people
- Organized the 2018 Global Game Jam ACCAD location with over 40 students in attendance resulting in 5 playable games.
- Designed the mechanics and 3D assets for Disaster Master, a VR experience about handling stress in Unity for the 2017 Global Game Jam.

Sendai Board of Education - Assistant Language Teacher, September 2014 - August 2016
- Prepared and taught English lessons for eleven Japanese classes as a participant in the JET Program (Japanese Exchange and Teaching Program).
- Managed classrooms of approximately 40 non-native English speaking students.
- Volunteered as an English teacher at the Nagamachi Children’s Club in Sendai, Japan.

ASCD - Associate Producer and Video Editor, March 2012 - August 2014
- Worked with teams of designers and producers to create video and graphics concepts for feature documentaries and web videos totaling over 200k views.
- Routinely solve creative problems and complete digital products under strict deadlines.
- Operate camera, setup lighting, and record audio for over fifty productions.

Freelance - Production Assistant and Motion Graphics Animator, June 2011 - August 2014
- Work with the production team to create cable shows including Amazing Factories and Discovery Education programming.
- Schedule meetings, conference calls, and courier services to ship between various studios
- Create motion graphics concepts and edit trailers for use in web marketing.

Tools & Interests
Game Design / Level Design / AR / VR / Environment Art & Design / UX/UI / Shaders
Unreal / Unity / Radiant / Maya / Substance Designer & Painter / ZBrush / Marmoset Toolbag / Photoshop / After Effects / Illustrator / Quixel Suite
C# / C++ / Python / ShaderLab / HLSL / Node Based Shaders / PyQt / Javascript / Processing

Ohio State University - M.F.A. Design, May 2019
Ohio University - B.S. Communications, May 2011

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